Game Character Hub: Portfolio Edition Activation Code [hack]
- presanvanfeseamen
- Aug 24, 2019
- 5 min read
Updated: Mar 14, 2020
About This Software Game Character Hub: Portfolio Edition is the ultimate program for creating and editing 2D game assets. It provides a built-in generator for character and tileset creation. While the program was made to be compatible with RPG Maker XP, VX, VX Ace, and MV the elements found in the program should work with other 2D game engines as well. RPG Maker assets are for RPG Maker use only.New and ImprovedGame Character Hub: Portfolio edition picks up where it's predecessor left off and features multiple improvements, enhancements, and brand new features! Here's a quick overview:Character CreationEasily create characters by choosing generator parts provided in the program. Simply select a template, add items and you're done! You can also create your own custom templates and parts. Note that almost the same logic applies to tilesets, so it doesn't necessarily need to be characters!Flexible LayersYou can easily customize parts according to your needs; such as changing the opacity, renaming, merging and deleting parts.Animated PreviewsThe Preview window lets you see whats going on without having to stop what you're doing! You can pause the animation and change different settings such as the animation speed, background color and even zoom! You can also set custom animation previews with the Animation Management feature. Useful if you want to see if your Autotiles or Behaviour poses seamlessly transition to one another!Powerful Palette EditorWith our palette editor, it's easier for you to create your own palettes and change values. What's more is that you can generate palette colors from all visible layers or specific ones. Great for finding the colors you need!Complete Item CollectionOur huge collection of items makes creating your dream character easy! Mix and match pieces and build your own heroes!Powerful Random Character GeneratorNeed to generate a bunch of NPCs quickly? No problem, use Game Character Hub: Portfolio Editions to create a huge variety of different characters combining our huge library of items.Other Features Include:Tileset MergingTired of manually merging tile sheets on your own? Game Character Hub has a built in tileset merger to save you the work! Character Format ConversionGame Character Hub allows you to easily convert your character assets for different RPG Maker engines.Flexible GUI layoutChange the layout of the program to your liking! Expansive History WindowEasily undo and redo artwork at any point in time during development.Game Character Hub: Portfolio Edition is fully Compatible with Game Character Hub Regular Edition DLCComing Soon:Steam Workshop SupportSteam OS Support 6d5b4406ea Title: Game Character Hub: Portfolio EditionGenre: Animation & Modeling, Design & IllustrationDeveloper:Sebastien BiniPublisher:DegicaRelease Date: 28 Oct, 2016 Game Character Hub: Portfolio Edition Activation Code [hack] game character hub portfolio edition review. game character hub portfolio edition download. game character hub portfolio edition tutorial. game character hub portfolio edition mega. game character hub portfolio edition free download. game character hub portfolio edition. game character hub portfolio edition скачать. game character hub portfolio edition. game character hub portfolio edition review. game character hub portfolio edition mega. game character hub portfolio edition free. game character hub portfolio edition crack. game character hub portfolio edition download. game character hub portfolio edition скачать. game character hub portfolio edition tutorial. game character hub portfolio edition download free. game character hub portfolio edition crack. game character hub portfolio edition free download. game character hub portfolio edition free. game character hub portfolio edition download free The program is useful if you only use default generator parts and supported dlc parts. But when you import custom parts they don't catogorize properly, this is a nifty little program but with bugs like that it's hard to use. So until it's fixed a little better i wouldn't recommend this software. The program is useful if you only use default generator parts and supported dlc parts. But when you import custom parts they don't catogorize properly, this is a nifty little program but with bugs like that it's hard to use. So until it's fixed a little better i wouldn't recommend this software. The program is useful if you only use default generator parts and supported dlc parts. But when you import custom parts they don't catogorize properly, this is a nifty little program but with bugs like that it's hard to use. So until it's fixed a little better i wouldn't recommend this software. The program is useful if you only use default generator parts and supported dlc parts. But when you import custom parts they don't catogorize properly, this is a nifty little program but with bugs like that it's hard to use. So until it's fixed a little better i wouldn't recommend this software UPDATE: New puzzle balance tweaks, XBus fixes: Changes include: Fixed a few bugs with non-deterministic behavior in ambiguous XBus situations. Made the new harvester puzzle easier. Made the new status display puzzle harder. Improved the test cases for the new stopwatch puzzle. Improved the wording for a few puzzle descriptions.. UPDATE: New achievements: Today's update adds two new achievements and a small tweak to the electronic practice target puzzle's first test run.. Game Character Hub: PE 3.3.0: GCH Workshop Files Integration: This update allows the use of the base GCH workshop files and provides various improvements and bug fixes. Thanks for using GCH: PE!New features: GCH: PE can now read base GCH workshop files. Newly created and updated base GCH workshop files will be automatically synchronized with GCH:PE workshop. In gchlib command line tool: Added options -sgn and -ivs to dump pack signature (allows to easily check if two packs are equals)Improvements: When building a pack of resources, GCH:PE and gchlib command line tool can now discard empty colorsheets. GCH and gchlib can now skip empty colorsheets when importing custom items. GCH about window now displays all important GCH file locations.Bug fixes: Fixed issue in workshop window that prevented listing subscribed files properly. On steam workshop window: no longer create blank files if the "Publish new file file" wizard is aborted. Fixed typos in user guide. Fixed crash in gchlib command line tool when running command "list item -pck". Fixed issue in GCH where toggling show grid option would sometimes result in a crash.. UPDATE: Bonus bug fixes!: Quick patch with the following fixes: Fixing a crash when verifying the electronic door lock puzzle. Fixing a bug that prevented breakpoints from being added at the beginning of a test run. Trying one final thing to fix the Linux PDF-opening bug before we flip our desks over and give up.. UPDATE: Small PGA fix: This morning's update fixes a small bug with PGA signals.. UPDATE: Histogram fix for high-intensity Workshop players: Today's update fixes a bug that caused histograms to not load for players who were subscribed to a large number of Workshop puzzles.. UPDATE: Small tweak to histograms: Today's update makes a few small changes to histograms that should hopefully improve their readability, particularly one with small scales.. Game Character Hub Demo Release: Hello everyone,We are glad to announce that we have put together a Trial version of the Portfolio Edition :) This version is provided for free and allows you to test Game Character Hub. It is not time-limited so feel free to take all the time you need to fully test it! The only limitation is that you cannot export your work to PNG files. This means that you cannot use your work outside Game Character Hub unless you purchase the full version.We hope you will enjoy it and be convinced by GCH's powerful character creation features :)And last but not least, we wish you a Merry Christmas and a Happy New Year :) !. UPDATE: New campaign fixes: This morning's update fixes a few bugs with visualizations, descriptions, and test cases for some of the puzzles in the new campaign. If you see anything else weird, let me know at zach@zachtronics.com!. UPDATE: Removing a dependency: Today’s update removes the game’s dependency on the Microsoft Visual C++ 2012 Redistributable. It’s not very exciting for anyone other than me, who will hopefully get fewer support emails about this.
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